Wanna learn to be a dev
Hi everyone,
my friend and I have decided on making a game on Unity and in C#. Unfortunately, our knowledge of this language is little to none. We are currently doing tutorials and it is going well, so now I want to ask the MGSA community to help us out a bit as we fear our project might be a bit too large as a first game. Where would you suggest we start practicing on first? We have already learnt from the NAG community that to start small and practice is the best way to go. We would also like to ask if there is anyone willing to give us some pointers on the Unity basics and some tricks so that we can start to practice our skills. Thanks for everyone who are willing to show a helping hand!
my friend and I have decided on making a game on Unity and in C#. Unfortunately, our knowledge of this language is little to none. We are currently doing tutorials and it is going well, so now I want to ask the MGSA community to help us out a bit as we fear our project might be a bit too large as a first game. Where would you suggest we start practicing on first? We have already learnt from the NAG community that to start small and practice is the best way to go. We would also like to ask if there is anyone willing to give us some pointers on the Unity basics and some tricks so that we can start to practice our skills. Thanks for everyone who are willing to show a helping hand!
Comments
EDIT: IMPORTANT. If you guys find that Unity is too complex (and since you've been doing tutorials like champions, you'll have an idea of what's involved), there are loads of other tools out there that are more beginner-friendly. Try it out and see, because Unity is radsauce, but don't give up if you find yourselves over your heads technically! There are alternatives. :D
BAM. http://unity3d.com/learn/tutorials/modules
The projects on that page should get you familiar with Unity by guiding you through making some basic games. Once you're familiar with how Unity works, you can start implementing your own stuff.