Unity3D CharacterController bug
I'm trying to add a character controller to an object but when I hit play the object is moved on the X-axis 1 unit and then rotated 10 degrees.
I ended up creating an entirely new project add a cube with a rigidbody and charactercontroller and the same thing happens?
Anyone else encountered this or know how to fix it?
I ended up creating an entirely new project add a cube with a rigidbody and charactercontroller and the same thing happens?
Anyone else encountered this or know how to fix it?
Comments