Mexicanopiumdog said:The textures almost have a Borderlandsy feel, I don't know if this was intentional or if it just came to be like that
Mexicanopiumdog said:I feel the combat still needs to be ramped up by a Million; maybe larger projectiles and like you guys mentioned earlier, more SPLOSIONS!
Gazza_N said:Balancing good visual feedback with comically overdone Juice Hell is something I've been struggling with for this entire project. :P It's a quality > quantity thing in this game, and hit effects do need some more work to look meatier.
konman said:@Gazza_N "Vectorfield-based local avoidance"
konman said:I can sense customisation of different chassis and weapons are inbound too. cool.
konman said:Love the controls. And the tactile feel of weapons being fired. Cannot find fault. Movement controls and jumping is predictable and works very well.
konman said:I won't mention camera shake as I see it is a sore topic. ;-P
Any particular reason you don't like seeing the minimap constrained?
konman said:Not to go off-topic, but I played resonance for the first time today as well and thought it was very cool.