Board game: Need graphics artist, and any help publishing it?
Hi,
a year ago I designed and play tested a few time an epic board game...
it is like monopoly with dungeon crawling and card creature fighting combined. With lots of focus to always keep at least 2 people playing, instead of only 1 person at a time, so it is more fun... Any case back in the day my friend and myself got too busy with work and life, now I went fulltime indie dev and want to rescue this project and revitalize it.
So to do this I need 2 things:
1. A graphics artist partner,
2. any help on how to publish board games?
Here is the original FB page for it:
https://www.facebook.com/KingsVsHeroes
a year ago I designed and play tested a few time an epic board game...
it is like monopoly with dungeon crawling and card creature fighting combined. With lots of focus to always keep at least 2 people playing, instead of only 1 person at a time, so it is more fun... Any case back in the day my friend and myself got too busy with work and life, now I went fulltime indie dev and want to rescue this project and revitalize it.
So to do this I need 2 things:
1. A graphics artist partner,
2. any help on how to publish board games?
Here is the original FB page for it:
https://www.facebook.com/KingsVsHeroes
Comments
As for artisting I may be interested :P
http://www.skycastle.co.za/
Then it's polish, polish, polish! I know you're currently looking for a graphic artist but you basically need to take the finished product to the publisher.
So far I have already 3 interested graphics artist...so I'm really impressed with the response from this post, thanks!
Design as in making it easy to read and play, making things understandable, not pretty :)
[edit] But, then how do you plan to protect the IP?
Short answer you don't. No one cares about your IP enough to steal it and the tiny splash you're going to make on the internet won't even reach enough people until you're nearly finished anyway. However, the benefits you're going to get (see this post about releasing early and as much as you can) in terms of valuable feedback and positive excitement you're going to get far out ways hiding it in your bedroom.
Then I can just as well give the game away for free on a digital format, and when it has enough fans, sell an expansion..
I didn't realize the board game industry follows the same trend as digital.